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SNK vs. Capcom: SVC Chaos

SNK vs. Capcom: SVC Chaos

24. July 2003

69

Combined rating

User + critics

based on 20 ratings

Summary

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Details

Release date

24. July 2003

Genres

Developers

Game Engines

Collections

Ratings

IGDB user rating

70.1

19 ratings

Combined rating

69.1

User + critics, 20 ratings

Alternative names

  • SVC (Acronym)
  • Esu Enu Kei Bāsasu Kapukon Esbuishī Kaosu (Japanese title - romanization)
  • SVC Chaos: SNK vs Capcom (Alternative title)

Releases

  • Arcade Jul 24, 2003
    Worldwide
  • Neo Geo AES Nov 13, 2003
    Worldwide
  • PlayStation 2 Dec 23, 2003
    Japan
  • Xbox Sep 28, 2004
    Japan
  • Xbox Oct 07, 2004
    NorthAmerica
  • Xbox Mar 18, 2005
    Europe
  • PlayStation 2 May 01, 2005
    Europe
  • Xbox May 13, 2005
    Australia

Languages

Interface

English (US)
Español (España)
日本語

Subtitles

English (US)
Español (España)
日本語

Audio

日本語

External links

IGDB ID

6184