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Summary

Created by id Software co-founder, John Romero, and released as an episode-sized mod consisting of 18 new maps, Sigil fits in between the timelines of Doom (1993) and Doom II. Baphomet, the gatekeeper of Hell, “glitched the final teleporter with his hidden sigil, whose eldritch power brings you to even darker shores of Hell. You fight through this stygian pocket of evil to confront the ultimate harbingers of Satan, then finally return to become Earth’s savior.” A remastered version made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

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Release Dates
6
PC (Microsoft Windows) Aug 08, 2024
Xbox One Aug 08, 2024
Xbox Series X|S Aug 08, 2024
PlayStation 4 Aug 08, 2024
PlayStation 5 Aug 08, 2024
Nintendo Switch Aug 08, 2024
Language Support
26
Chinese (Simplified)
Subtitles
Chinese (Simplified)
Interface
Chinese (Traditional)
Subtitles
Chinese (Traditional)
Interface
English
Subtitles
English
Interface
French
Subtitles
French
Interface
German
Subtitles
German
Interface
Italian
Subtitles
Italian
Interface
Japanese
Subtitles
Japanese
Interface
Korean
Subtitles
Korean
Interface
Polish
Subtitles
Polish
Interface
Portuguese (Brazil)
Subtitles
Portuguese (Brazil)
Interface
Russian
Subtitles
Russian
Interface
Spanish (Mexico)
Subtitles
Spanish (Mexico)
Interface
Spanish (Spain)
Subtitles
Spanish (Spain)
Interface
Quick Facts
Release
08. August 2024
Type
Remaster
Status
Published
IGDB ID
313172

Game Engines

External links