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Shooter: Starfighter Sanvein

Shooter: Starfighter Sanvein

30. March 2000

Summary

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

Details

Release date

30. March 2000

Genres

Developers

Collections

Alternative names

  • Super Lite Best Vol. 2: Sanvein & Bomb Boat (Korean title - translated)
  • SuperLite 1500 Series: Sanvein (Japanese title - romanization)

Releases

  • PlayStation Mar 30, 2000
    Japan
  • PlayStation Sep 01, 2000
    Europe
  • PlayStation 2000
    Australia
  • PlayStation 2000
    NewZealand
  • PlayStation Feb 28, 2001
    NorthAmerica
  • PlayStation Portable Jun 28, 2007
    Japan
  • PlayStation 3 Jun 28, 2007
    Japan
  • PlayStation Portable Sep 04, 2007
    Asia
  • PlayStation 3 Sep 04, 2007
    Asia
  • PlayStation Portable Oct 08, 2015
    NorthAmerica
  • PlayStation 3 Oct 08, 2015
    NorthAmerica

Languages

Interface

English (US)
한국어
日本語

External links

IGDB ID

44902