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Shiren the Wanderer

Shiren the Wanderer

05. June 2008

78

Combined rating

User + critics

based on 6 ratings

Summary

Our story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend. Known as "Sensei" he is both Shiren's uncle and his master, having taught him the way of the blade. Sensei offers Shiren a key that is said to unlock the legendary Karakuri Mansion, a labyrinth of dangerous traps, fell beasts, and treasure untold. Shiren excepts the key, the wanderlust inside him striking his heart like lightning as he holds it in his hand. But this is only the calm before the storm...

Storyline

The game's plot happens one year after Shiren the Wanderer GB2: Magic Castle of the Desert. Shiren and his partner Koppa reunites with his swordsman, Sensei, then led by him to embark on a journey to solve the mystery of the legendary Karakuri Mansion.

Details

Release date

05. June 2008

Platforms

Developers

Publishers

Ratings

Critic rating

78.0

6 ratings

Combined rating

78.0

User + critics, 6 ratings

Alternative names

  • Fushigi no Dungeon - Fuurai no Shiren 3: Karakuri Yashiki no Nemuri Hime (Japanese title - romanization)
  • Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess in the Clockwork Palace (Japanese title - translated)

Releases

  • Wii Jun 05, 2008
    Japan
  • Wii Feb 09, 2010
    NorthAmerica

Languages

Interface

English (US)
日本語

External links

IGDB ID

5154

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