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Summary

Our story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend. Known as "Sensei" he is both Shiren's uncle and his master, having taught him the way of the blade. Sensei offers Shiren a key that is said to unlock the legendary Karakuri Mansion, a labyrinth of dangerous traps, fell beasts, and treasure untold. Shiren excepts the key, the wanderlust inside him striking his heart like lightning as he holds it in his hand. But this is only the calm before the storm...

Storyline

The game's plot happens one year after Shiren the Wanderer GB2: Magic Castle of the Desert. Shiren and his partner Koppa reunites with his swordsman, Sensei, then led by him to embark on a journey to solve the mystery of the legendary Karakuri Mansion.

Ratings
78

Critics rating

6 ratings

78

Combined

6 ratings

Release Dates
2
Wii Jun 05, 2008
Wii Feb 09, 2010
Language Support
2
English
Interface
Japanese
Interface
Quick Facts
Release
05. June 2008
Type
Main Game
Status
Published
IGDB ID
5154
78

Combined rating

6 ratings

Platforms

Also known as

  • Fushigi no Dungeon - Fuurai no Shiren 3: Karakuri Yashiki no Nemuri Hime
  • Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess in the Clockwork Palace

External links