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Samurai Shodown VI

Samurai Shodown VI

14. September 2005

66

Combined rating

User + critics

based on 8 ratings

Summary

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

Publishers

IGDB user rating

66.4

8 ratings

Combined rating

66.4

User + critics, 8 ratings

Releases

  • Arcade Sep 14, 2005
    Worldwide
  • PlayStation 2 Jan 26, 2006
    Worldwide
  • PlayStation 3 Nov 19, 2014
    Worldwide
  • PlayStation 4 Nov 22, 2016
    Worldwide

Collections

Alternative names

  • Samurai Shodown 6 (Alternative spelling)
  • Samurai Spirits: Tenkaichi Kenkakuden (Japanese title - romanization)

IGDB ID

25902

66

Combined rating

8 ratings

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