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Kirby's Dream Land

Kirby's Dream Land

27. April 1992

78

Combined rating

User + critics

based on 178 ratings

Summary

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.

Details

Release date

27. April 1992

Genres

Developers

Franchises

Ratings

IGDB user rating

77.9

178 ratings

Combined rating

77.9

User + critics, 178 ratings

Alternative names

  • Hoshi no Kirby (Japanese title - romanization)
  • Twinkle Popo (Alternative spelling)
  • 커비스 드림랜드 (Alternative title)
  • 별의 커비 (Korean title - translated)

Releases

  • Game Boy TBD
    Brazil
  • Game Boy Apr 27, 1992
    Japan
  • Game Boy Aug 01, 1992
    NorthAmerica
  • Game Boy Aug 03, 1992
    Europe
  • Nintendo 3DS Jun 07, 2011
    Japan
  • Nintendo 3DS Jun 30, 2011
    NorthAmerica
  • Nintendo 3DS Jun 30, 2011
    Europe
  • Nintendo 3DS Feb 03, 2016
    Korea

Languages

Interface

English (US)

External links

IGDB ID

1063