Buttonmasher
Toggle sidebar
Games
Platforms
Genres
Collections
Type at least 2 characters to search.
No results found

+ 2 more images

Summary

The game features one and two player modes, both of which are single screen. In the first mode, the objective is to enter math answers in order to receive points. These questions include addition, subtraction, multiplication, and division. In the two player mode, two players control two characters as they race to create a math formula to reach the number shown by Donkey Kong, incorporating platform gameplay. The mechanics are similar to Donkey Kong Junior; players climb vines to reach higher areas in order to collect numbers scattered around the area. In order to complete mathematics problems, players must collect at least three things: the first number, the symbol necessary to reach the number shown by Donkey Kong, and the second number. When the game features a high number, such as 66, players must collect multiple numbers and mathematics symbols in order to reach this. For example, players could choose a nine, a multiplication symbol, and a seven, followed by an addition symbol and a three to reach the number 66. The two player game have two different levels, Calculate A and Calculate B. Calculate B is more challanging, not only the goal is a negative number, but giving players the set number.

Franchises

Collections

Ratings
47

User rating

19 ratings

47

Combined

19 ratings

Release Dates
10
Family Computer Dec 12, 1983
Nintendo Entertainment System Jun 1986
Nintendo Entertainment System 1986
Wii Mar 27, 2007
Wii Apr 20, 2007
Wii Apr 20, 2007
Wii Sep 03, 2007
Wii U Aug 28, 2014
Wii U Jan 22, 2015
Wii U Apr 15, 2015
Language Support
1
English
Interface
Quick Facts
Release
12. December 1983
Type
Main Game
Status
Published
IGDB ID
5692
47

Combined rating

19 ratings

Also known as

  • Donkey Kong Jr.'s Math play
  • Donkey Kong Jr. no Sansuu Asobi

External links