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Disney's Donald Duck: Goin' Quackers

Disney's Donald Duck: Goin' Quackers

13. December 2000

61

Combined rating

User + critics

based on 8 ratings

Summary

Goin' Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching television reporter Daisy Duck discovering the mysterious temple of the evil magician Merlock. As she tells the story, Merlock discovers Daisy and kidnaps her. His arch rival Gladstone sets out to find her before Donald, who decides to use Gyro's new invention, the "Tubal Teleport System", to track down Merlock and Daisy. However, a piece of Gyro's device is missing, and to get the machine working again, Donald must go on a journey to recover it. Along the way, he must compete with Gladstone, reverse the spells that Merlock put on Huey, Dewey, and Louie's toys, and defeat several bosses, including the Beagle Boys and Magica De Spell.

Details

Release date

13. December 2000

Developers

Ratings

IGDB user rating

60.3

7 ratings

Critic rating

62.0

1 ratings

Combined rating

61.2

User + critics, 8 ratings

Alternative names

  • Donald Duck: Goin' Quackers (Alternative title)
  • Donald Duck: Goin'*! "Qu@ckers" (Alternative title)
  • Disney's Donald Duck: Goin'*! "Qu@ckers" (Stylized title)
  • Disney's Donald Duck: Quack Attack (Australian title)

Releases

  • PlayStation 2 Dec 13, 2000
    NorthAmerica
  • PlayStation 2 Dec 22, 2000
    Europe
  • Nintendo GameCube Mar 25, 2002
    NorthAmerica
  • Nintendo GameCube May 03, 2002
    Europe

Languages

Interface

English (US)

IGDB ID

146342