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Summary

Digimon Story: Cyber Sleuth, developed by Media.Vision and published by Bandai Namco Entertainment, and based on the Digimon franchise. It is the fifth game in the Digimon Story series, following 2011's Super Xros Wars, and the first to be released on home consoles. A Digimon game that borrows and improves a lot of elements from Game Freak's Pokemon games, and Digimons can be Captured/Scanned. The battle system for this game has a lot similarities to CTB (conditional turn based) from Final Fantasy X.

Storyline

Players assume the role of either Takumi Aiba or Ami Aiba , male and female Japanese amateur hackers. They receive a device called a Digimon Capture from a mysterious stranger in a chat room which allows them to capture and befriend Digimon, creatures who inhabit a next-generation version of the internet called Cyberspace Eden which users can physically enter. After traveling to the lowest levels of Eden, they are attacked by a data-based entity called an "Eater" who leaves their bodies half-digitized, and find that they can now freely travel between the real world and the virtual world via terminals. They are approached by a woman named Kyoko Kuremi, head of the Kuremi Detective Agency, who recruits them as part of their cyber division

Ratings
79

User rating

60 ratings

79

Critics rating

9 ratings

79

Combined

69 ratings

Release Dates
9
PlayStation Vita Mar 12, 2015
PlayStation 4 Feb 02, 2016
PlayStation Vita Feb 02, 2016
PlayStation 4 Feb 05, 2016
PlayStation Vita Feb 05, 2016
Nintendo Switch Oct 17, 2019
Nintendo Switch Oct 18, 2019
PC (Microsoft Windows) Oct 18, 2019
PC (Microsoft Windows) Oct 18, 2019
Quick Facts
Release
12. March 2015
Type
Main Game
Status
Published
IGDB ID
15705
79

Combined rating

69 ratings