Buttonmasher
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Summary

The object of the game is to pick up all the gold pieces (which appear as piles of gold) and get them to the top. Using non-violent methods, enemies had to be overcome. Bumping into enemies cost the player a life and all of his hard-earned gold pieces. Fifty of the hardest levels ever designed are used and they had to be tackled in proper sequential order. While games can be saved, the player automatically loses a life for restoring his game.

No ratings available.

Releases

  • Apple II 1984
    NorthAmerica
  • Commodore C64/128/MAX 1984
    Europe
  • DOS 1984
    NorthAmerica
  • PC-8800 Series Oct 01, 1985
    Japan
  • Atari 8-bit 1985
    NorthAmerica
  • Commodore C64/128/MAX 1985
    NorthAmerica
  • FM-7 1985
    Japan
  • PC-9800 Series 1985
    Japan
  • SG-1000 1985
    Japan
  • MSX 1986
    Japan
  • Sharp X1 1986
    Japan

Languages

Interface

English (US)

Collections

Alternative names

  • チャンピオンシップ・ロードランナー (Japanese title - original)

External links

IGDB ID

6091

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