Buttonmasher
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Summary

The Player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions, namely the "Speeder", the fastest version, the "Fighter", which has the most firepower, and the "Warrior", which has extra armour.

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Ratings
53

User rating

7 ratings

53

Combined

7 ratings

Release Dates
9
Arcade 1988
Amiga Dec 1989
Amiga 1989
MSX 1989
Amstrad CPC 1989
Atari ST/STE 1989
Commodore C64/128/MAX 1989
DOS 1989
ZX Spectrum 1989
Quick Facts
Release
31. December 1988
Type
Main Game
Status
Published
IGDB ID
11967
53

Combined rating

7 ratings

External links