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All-Star Slammin' D-Ball

All-Star Slammin' D-Ball

25. October 2001

Summary

The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals. The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.

No ratings available.

Releases

  • PlayStation Oct 25, 2001
    Japan
  • PlayStation Nov 01, 2001
    Europe
  • PlayStation Feb 2002
    NorthAmerica
  • PlayStation 3 Nov 24, 2010
    Europe
  • PlayStation 3 Nov 24, 2010
    Australia
  • PlayStation 3 Nov 24, 2010
    NewZealand
  • PlayStation Portable Nov 24, 2010
    Europe
  • PlayStation Portable Nov 24, 2010
    Australia
  • PlayStation Portable Nov 24, 2010
    NewZealand

Collections

Alternative names

  • Super Slammin' Dodgeball (Alternative title)
  • Simple 1500 Series Vol. 76: The Dodgeball (Japanese title - romanization)

External links

IGDB ID

43929