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Summary

Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.

Storyline

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

Collections

Ratings
83

User rating

683 ratings

83

Combined

683 ratings

Release Dates
3
PC (Microsoft Windows) Oct 15, 1997
PC (Microsoft Windows) Oct 23, 1997
Mac Jul 01, 1999
Quick Facts
Release
15. October 1997
Type
Main Game
Status
Published
IGDB ID
289
83

Combined rating

683 ratings

Game Engines

Also known as

  • AoE
  • AoE1
  • Age of Empires 1
  • 帝国时代
  • 世紀帝國
  • +3 more